Wednesday, July 29, 2015
Sunday, July 26, 2015
Podcasts- I can hear you now
Before this week, I had heard about podcasts, read about podcasts, and even my kids had talked about podcasts. However, I had never taken the time to listen to one myself. Boy, was I missing out! There is a whole new world out there, just waiting to be heard. Listening to my first podcast was a new experience. I had chosen an hour long podcast, because of the subject matter- Edtech. I didn't know there are many different lengths of podcasts and found myself breaking it up in sections throughout my day. As I read about podcasts others had chosen to review, I learned there are short podcasts which held my attention better and will often better suit my needs. I will save the longer episodes for long trips or scan through to get to the parts I am most interested in hearing.
Listening to my first podcast and creating my first podcast were two different things! Even after editing over and over, I'm still not happy with this version, but I know what I would like to improve. I talk too fast at times, I would like to add better flow to my content, and I want to add music. As critical as I became, I knew I needed to add the music last, because choosing a sound that would represent my podcasts, would be a time consuming search for the perfect music.
In this assignment, I created a the audio for a podcast about how I "rolled out" our computer cart and what has been successful for our school. When sharing the computer cart became much more than just the computers the techy teachers use and became a requirement for getting our students future ready, I had to create a way to share the cart of Chromebooks easily and effectively. I also had to make sure their were rules and accountability. I have shared my experience in my podcast hoping maybe I might save someone a bit of time.
Podcast Link
Script Link
Other topics in the series:
Listening to my first podcast and creating my first podcast were two different things! Even after editing over and over, I'm still not happy with this version, but I know what I would like to improve. I talk too fast at times, I would like to add better flow to my content, and I want to add music. As critical as I became, I knew I needed to add the music last, because choosing a sound that would represent my podcasts, would be a time consuming search for the perfect music.
In this assignment, I created a the audio for a podcast about how I "rolled out" our computer cart and what has been successful for our school. When sharing the computer cart became much more than just the computers the techy teachers use and became a requirement for getting our students future ready, I had to create a way to share the cart of Chromebooks easily and effectively. I also had to make sure their were rules and accountability. I have shared my experience in my podcast hoping maybe I might save someone a bit of time.
Podcast Link
Script Link
Other topics in the series:
- Classroom Chromebook Rules
- Student/Classroom Accounts and Passwords
- Tips for Troubleshooting
- Mini Lessons- Computer skills with primary grades
Wednesday, July 15, 2015
Haiku Deck Presentation
As I created my first Haiku Deck, my head filled with so many ideas on ways I could use this in my classroom. Haiku Deck allowed me to easily choose pictures to represent ideas I would be presenting aloud. However, as I chose the pictures, I was aware of the multimedia principle and couldn't help but feel like my graphics never went beyond a representational picture, but I tried to stay away from decoration alone. I chose my pictures with purpose in mind.
Haiku Deck allowed me to keep the presentation simple, but type notes I would use to narrate the slide show. Keeping the visuals simple would allow learners to focus on both the visual learning while my narration would provide auditory learning following the modality principle. The modality principle explains that when instruction is given simultaneously with text and graphics, learners process both visually and can become overloaded. By creating lessons which support learners with both visually with graphics and auditory with spoken words, learners are not overloaded.
I continued this week to create material to introduce gaming into my classroom. I chose "How to Choose a Great Gamer Tag" as my topic to help guide my students to create gamer tags which were not only appropriate, but also unique to each student.
Haiku Deck- How to Choose a Great Gamer Tag
Haiku Deck allowed me to keep the presentation simple, but type notes I would use to narrate the slide show. Keeping the visuals simple would allow learners to focus on both the visual learning while my narration would provide auditory learning following the modality principle. The modality principle explains that when instruction is given simultaneously with text and graphics, learners process both visually and can become overloaded. By creating lessons which support learners with both visually with graphics and auditory with spoken words, learners are not overloaded.
I continued this week to create material to introduce gaming into my classroom. I chose "How to Choose a Great Gamer Tag" as my topic to help guide my students to create gamer tags which were not only appropriate, but also unique to each student.
Haiku Deck- How to Choose a Great Gamer Tag
Sunday, July 12, 2015
Project #1: Static Multimedia Instruction
Instructional Objective
After viewing "Welcome to 3D GAME LAB!" students will be able to successfully log in and have a better understanding of the format of 3D Game Lab.
Tutorial
Welcome to 3D GAMELAB! was created with Clarify-It found at http://www.clarify-it.com/.
Design Notes
My fifth and sixth grade students this year will be playing their way through each trimester using 3D Game Lab. This will be the first year for both my students and myself using 3D Game Lab in the classroom. Since most of the assignments will be given through this program it is important that students can log in easily. I have created a tutorial to walk them through the log in process.
To create the tutorial, my steps had to communicate the directions as they would be completed independently online. I began by going through the process of logging in myself, taking screen shots as I went along. I knew I would have to provide specific information to the students to help them log in easily.
Since the log in process was not very difficult and many students would finish quickly, I decided to also include notes to help students become familiar (and excited) with the program. Each of the tabs on the home page represent different areas of the program. Showing them a little sample of each area would help students understand what Game Lab is all about.
Using Clarify-It made it easy to quickly take a screenshot of each of the examples and create annotations to provide explanation.
Multimedia and Contiguity Principles
The Multimedia Principle Learners benefit from having both text, spoken or written, and graphics included in instruction. Choosing appropriate graphics for instruction is important for the learner. Graphics added to instruction should not just be decoration on the page. Graphics can be used to represent and explain instruction supporting what is learned by listening or reading. I chose graphics directly from the program I was using to include in my tutorial.
The Contiguity Principle explains the importance of placement of text and graphics in online instruction. When graphics and text are place on a page, it is important the learner can access the graphic with the written or spoken word. When explaining each graphic, I kept words close to the graphic and the area I was explaining. After I finished creating my instruction, I made sure I was able to access graphics and text for each step without scrolling down the page. When placing my graphics, I was aware they needed to be near the text they were meant to support.
After viewing "Welcome to 3D GAME LAB!" students will be able to successfully log in and have a better understanding of the format of 3D Game Lab.
Tutorial
Welcome to 3D GAMELAB! was created with Clarify-It found at http://www.clarify-it.com/.
Design Notes
My fifth and sixth grade students this year will be playing their way through each trimester using 3D Game Lab. This will be the first year for both my students and myself using 3D Game Lab in the classroom. Since most of the assignments will be given through this program it is important that students can log in easily. I have created a tutorial to walk them through the log in process.
To create the tutorial, my steps had to communicate the directions as they would be completed independently online. I began by going through the process of logging in myself, taking screen shots as I went along. I knew I would have to provide specific information to the students to help them log in easily.
Since the log in process was not very difficult and many students would finish quickly, I decided to also include notes to help students become familiar (and excited) with the program. Each of the tabs on the home page represent different areas of the program. Showing them a little sample of each area would help students understand what Game Lab is all about.
Using Clarify-It made it easy to quickly take a screenshot of each of the examples and create annotations to provide explanation.
Multimedia and Contiguity Principles
The Multimedia Principle Learners benefit from having both text, spoken or written, and graphics included in instruction. Choosing appropriate graphics for instruction is important for the learner. Graphics added to instruction should not just be decoration on the page. Graphics can be used to represent and explain instruction supporting what is learned by listening or reading. I chose graphics directly from the program I was using to include in my tutorial.
The Contiguity Principle explains the importance of placement of text and graphics in online instruction. When graphics and text are place on a page, it is important the learner can access the graphic with the written or spoken word. When explaining each graphic, I kept words close to the graphic and the area I was explaining. After I finished creating my instruction, I made sure I was able to access graphics and text for each step without scrolling down the page. When placing my graphics, I was aware they needed to be near the text they were meant to support.
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